One of the interesting challenges with 3D design is going from design to the practical and useful. And when it comes to going from an in-game element like this Star Wars DC-15S Republic Commando blaster, making it into a working prop replica with electronics, every millimeter is accounted for.

Below you can see our evolution of the project from a whole 3D element. First, we created space for electronics and mechanical elements, then we rendered out the blaster, and finally we built a 3D printed prototype.